With the current Keyword can Vehicles receive a benefit of a cover enhanced save? We answer this question and many more on this show. Unless you have a rule book handy right now I guess you’re just going to have to tune in….
A buddy hit me up this week to talk about the differences in cover saves and the things that get them from the previous edition to the this one. We walked through it on the phone but it still didn’t sit ‘right’ with him.
On the show we talk about how cover is largely a Pass/Fail thing in tournament settings. Is that a good thing? It’s easier for us as players but on your home table are you free or empowered to make the rules be whatever you want them to be? The answer is, of course, on that but we don’t get that far into it.
I know we’ve talked a ton about terrain recently but it’s such a huge element of the game I think it’s worth it to continue to riff on it a bit. It’s a chore for some to put it all together, make it look good, and then store it from game to game but we need it!
On the back half of the show we talk about the upcoming changes to the Adeptus Mechanicus weapons previewed on the Warhammer Community page this week.
The changes may seem subtle but we believe they will have a huge impact to the battlefield roles the units currently hold on the battlefield.
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The hobby segment this week is about the application of magnets and what not to try at home.
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Forge the Narrative is mostly a Warhammer 40k Podcast. Each episode is about an hour long. This ideally gives you something neat to listen to on your way to work, or on the way back home. Maybe you can even listen while you are painting or modeling!
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Paul Murphy – Host
Justin Troop – troopsmash
Christopher Morgan – captain morgan