We get right down to business talking about Codex Drukhari with Troop and Ricky. We spend a lot of time speaking about Wytches because they pack QUITE a punch. There will be tons of different ways to play this army and the codex rewards you for taking lots of small detachments.
We are very late with this show and I deeply apologize. We kick the show off talking about some of the major changes in the Necron units. This book is chock full of very appealing units. It will be difficult to settle on the ‘perfect’ list. That’s a good thing.
We get much deeper into the Tau Codex this week and are joined by our special guest Tau expert. Strangely we come to the conclusion that you may want to put your Stormsurge or Forge World Tau front and center in your army.
We were not able to record on schedule this week – things happen! So we had to cut our codex coverage a little short. We will have more stuff on the way soon with some special guests! Until then.. ENJOY THE RIPTIDES!
We kick off the episode talking about Black Templars and how to be Eldar and Daemons. It is kind of weird to think that the Black Templars may be the best anti psyker units in the game! Then Paul is joined by Reece Robins from Frontline Gaming to talk about tournament structures and chess clocks.
We explore more culture crafting topics on the episode this week and state that Organizers are more empowered than ever to try new things at their events. Enthusiasm for matched play is at an all time high people WANT to come to events.. Let’s make it the best we can.
We cover a range of topics in this episode. We revisit the Adeptus Custodes book and cover some of the Relics and Stratagems we didn’t before then we get to a difficult topic currently making the rounds about Tournaments. Then we shift gears to cover the Eldar menace!
We are back fresh off the heels of the Las Vegas Open. It is a wonderful event and I’ll be back next year! Can’t wait. In this episode we do little recap from the Games Workshop Studio Preview and get deeper into the Thousand Sons Codex.